Compile ffmpeg for iOS 6, support Simulator & armv7 & armv7s
** 博客分类:** - iphone & ipad
iOSffmpegIn the posts, I will show how to use ffmpeg on iOS.
** This posts is a document for this project: **
https://github.com/lvjian700/ffmpegc-demo
** Now, ffmpec support x264 module. If you use the script before, please check your version first. **
What is ffmpeg ?
FFmpeg is a complete, across-platform solution to record, convert and stream audio and video.
Why use ffmpeg?
- Play h.264 video
- encoding capture video to h.264 video(It need ffmpeg h.264 module.)
- publish a av stream
- subscribe a rtsp av stream
Before use ffmpegc-demo, you should download and compile ffmpeg:
I made a repository to make the step easy:Shell代码
git clone git@github.com:lvjian700/ffmpegc.git
cd ffmpegc
./install-ffmpeg.sh
https://github.com/lvjian700/ffmpegc###If compile complete, you can find universal library in ffmpeg/build folder:
ffmpeg core library:
- ffmpeg x264 module. x264 is a H.264/MPEG-4 AVC encoder
Using ffmpeg
1. Clone project first:
Java代码 1. git@github.com:lvjian700/ffmpegc-demo.git
2.Open in XCode and copy build/.a and x264/build/.a to libs/ folder of the project:
3. Add them to project link library
Project References -> Targets -> Build Phases -> Link Binary With Librarys
4. Add dependences library:
Project References -> Targets -> Build Phases -> Link Binary With LibrarysAdd two library:- libbz.dylib
- libz.dylib
- libiconv.2.4.0.dylib
##5. Add Header Search Paths:
Project References -> Targets -> Build Settings -> Header Search Paths1. add ffmpeg core header paths:
2. add x264 header paths:
6. Now, run project …
Some useful document:
《How to prepare your mac for ios development with ffmpeg libraries》
《ffmpeg configure options》 -pdf